These unique characters usually have game-changing active abilities that completely alter the flow of a match.
Some commanders excel at bolstering massive swarms, while others act as unkillable, singular forces of nature.
The Bruiser/Tank Class
Their active abilities usually involve a self-heal, a massive temporary shield, or a devastating close-range area attack.
When playing a tank commander, your strategy relies on building a massive, slow-moving 'deathball' of troops.
- Use dash abilities to connect to the tower instantly.
- The 'Skeleton King' archetype relies on summoning backup.
- Never send the hero in blind.
Utility and Sniper Heroes
Their active abilities provide incredible utility, such as turning invisible, summoning decoy structures, or firing piercing piercing shots.
You must constantly protect them with cheap cycle cards or defensive buildings like cannons and teslas.
| Ability Type | Tactical Usage |
|---|---|
| Cloaking | Use to secure the final hit on a critical building |
| Spawning | Activate when the enemy has exhausted their splash damage spells |
Finding Your Playstyle
Ultimately, the best hero is the one that perfectly complements your natural tendencies and preferred deck type.
Spend time practicing with each class in unranked modes to understand their specific timing and ability quirks.
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