Of all the archetypes in the game, none is more universally despised by the casual player base than the 'Spawner' or 'SimCity' deck.
This guide will teach you the specific anti-siege tactics required to dismantle the spawners and break the infinite wave.
The Poison Spell: The Ultimate Solution
The Poison spell is uniquely designed to completely ruin a Spawner player's day because its lingering damage-over-time effect lasts for several seconds.
If you continually destroy their buildings from across the river with magic, they will never be able to accumulate the critical mass of troops required to overwhelm you.
- They do virtually no building damage and are a waste of energy.
- Wait until they place the building before cycling your spell.
- The massive damage radius will guarantee a hit on both targets.
Piercing the Waves
Units that possess piercing attacks or massive, rolling area-of-effect damage are absolute necessities against the infinite wave.
The Magic Archer is perhaps the most skill-intensive counter; his arrow pierces infinitely through everything in a straight line.
| The Flaw | The Counterplay |
|---|---|
| Opponent drops a 7-elixir Barbarian Hut as their very first play | Instantly rush the opposite lane with a fast 5-elixir push; they will have only 3 elixir to defend and will lose the tower immediately |
| Opponent places two huts touching each other | Drop a Fireball perfectly centered to damage both huts and the Princess tower simultaneously for massive value |
Taking the Fight to Them
If you sit back and try to defend every single goblin individually, you will slowly lose the game to chip damage.
Break their buildings with spells, pierce their waves with smart placements, and rush the opposite lane when they overcommit.
If you liked this report and you would like to acquire far more facts about tower rush kindly visit our own site.